Feedback Displays in EEGer make use of a Rest Period which is stored separately than an individual Client ID's protocol. This Rest Period is configured on a game-by-game basis, and can be adjusted by the clinician using the Tailored Installed Games tool.
To adjust the Rest Period, follow the instructions below:
Eliminating the Rest Period can be done by extending 4: Run time in seconds for each period to a value that is greater the run time set on the plan session screen for each stage. Provided EEGer is also set to pause when a stage is completed, this will prevent a rest period from occurring, as the game will never run long enough (without pausing) to reach the rest period. For example, if the plan session screen is configured to have a stage last for 180 seconds, tailoring 4: Run time in seconds for each period to a value of 200 will prevent EEGer from ever reaching this rest period.